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 The next graphical juggernaut to rival Crysis 
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Post The next graphical juggernaut to rival Crysis
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There is a new trend-setting independent game developing team on the loose these days, and by the looks of their progress in recent months, they really do mean serious business.

Koru Entertainment, founded by Colin Wagner, Andre Bostrom, and Rex McNish, is a 47-person, purpose-driven independent game development group focused on pushing the envelope of PC gaming beyond even tomorrow's expectations and delivering a social impact in the process. The team encompasses a variety of skills from a Crysis-centered background, ranging from the famous framerate-boosting Custom Crysis Configuration project to The Creation mod, an alternative multilayered storyline to the original game with major engine improvement tweaks.

The team's newest and most valued IP game project, known as Type 3, is a first-person shooter RPG with a psycho-mystery thriller storyline set in a hybrid open-world, open level sci-fi universe. The game will bring up and tackle sensitive issues affecting modern society and will try to take the first steps towards in making video games recognized as a form of art. The story takes place in the eyes of Keith Raven, an ex-soldier who's mental and emotional scars have led him to spend 20 years in a psychiatric hospital. Shortly after release, his brother, a high ranking official in the United Republic of Species, commits suicide. After receiving a secret postmortem message from his dead brother, Keith reveals the racism, hate, and corruption reaching to the highest tiers of the Estari government, while fighting the intense psychosis destroying his sanity and perception of reality.

Read On



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Wed Feb 18, 2009 4:37 am
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Post Re: The next graphical juggernaut to rival Crysis
My PC won't stand a chance to play it.

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Wed Feb 18, 2009 10:41 pm
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Post Re: The next graphical juggernaut to rival Crysis
Nice to see many communities spreading the article. Hello, I am Rex Mcnish, Vice-President of Koru Entertainment and Type 3, as well as Lead Level Designer.

System requirements should be reasonable at lowered quality levels, but the game likely will not be out until Q1 2011. The graphics cards that can max it out will be dirt cheap by then. We also have DX11 implementation planned, so you can use it's added effects if you have the right card when the time comes.


Fri Feb 20, 2009 7:21 am
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Post Re: The next graphical juggernaut to rival Crysis
It's good to have someone of your stature here. Surprising as well :D.

If you have any additional info we'd be glad if you can share. I'm really curious as to what kind of system this title would require on high settings, as well as some more in depth information about what sets it apart from other titles. It really does seem to be the next level of gaming.

Thanks for taking the time to visit us here.

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Post Re: The next graphical juggernaut to rival Crysis
UltimaRage wrote:
Nice to see many communities spreading the article. Hello, I am Rex Mcnish, Vice-President of Koru Entertainment and Type 3, as well as Lead Level Designer.

System requirements should be reasonable at lowered quality levels, but the game likely will not be out until Q1 2011. The graphics cards that can max it out will be dirt cheap by then. We also have DX11 implementation planned, so you can use it's added effects if you have the right card when the time comes.


Nice to see you here as well. How far graphical-wise will this game be taking it? I myself can't wait to see the results.

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Fri Feb 20, 2009 10:01 pm
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Post Re: The next graphical juggernaut to rival Crysis
I second that Al

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